Archive for 'Gaming'

Inside Gaming: StarCraft 2, Convention Time, DJ Awesome, and StarCraft 2 again (S06E49)

Posted on 03. Aug, 2010 by megab.

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www.youtube.com Click here to watch Inside Gaming: Comic Con, Old News and Plenty of Halo Reach! Inside Gaming: StarCraft 2, Convention Time, DJ Awesome, and StarCraft 2 again (S06E49) Starcraft 2 is here, Conventions invade August and the most beautiful music ever. This is Inside Gaming for July 31st, 2010. Check out our Facebook app [...]

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SAW: The video game

Posted on 02. Aug, 2010 by megab.

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This is The first episode of season 2 and today we are telling you about the awesomeness of saw the video game. Now many people think it wouldn’t be a very good game but it really turns out to be an amazing game that we rate 7.5 out of 10. The game has great graphics [...]

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Inside Gaming: Comic-Con 2010 Coverage – Day 1

Posted on 01. Aug, 2010 by megab.

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www.youtube.com Click here to watch Inside Gaming: July 21, 2010 Inside Gaming: Comic-Con 2010 Coverage – Day 1 Some games, Halo Reach and no comics. This is Inside Gaming for Comic Con 2010. – – – – – – – – – – – – – – – – – – – – – – [...]

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Inside Gaming: Kane & Lynch 2 Delayed, Crysis 2 pack, Expendables in 8-Bit (Video Game News) S06E45

Posted on 31. Jul, 2010 by megab.

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www.youtube.com Click here to watch Inside Gaming 7/14/10! Inside Gaming: Kane & Lynch 2 Delayed, Crysis 2 pack, Expendables in 8-Bit (Video Game News) S06E45 A release date change, a nano suit on your back and some old school Sly action. This is Inside Gaming for July 17th, 2010. Check out our Facebook app at [...]

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Inside Gaming Comic-Con 2010 Coverage: Spider-Man Shattered

Posted on 30. Jul, 2010 by megab.

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www.youtube.com Click here to watch Spiderman Shattered Dimensions Villains Trailer [HD]! Inside Gaming Comic-Con 2010 Coverage: Spider-Man Shattered Dimensions Interview w/ Thomas Wilson Thomas Wilson, the Creative Director of Spider-Man Shattered Dimensions, tells us whats unique in the upcoming Spider-Man game! – – – – – – – – – – – – – – [...]

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VIDEO GAMES LIVE | Civilization IV | PBS

Posted on 29. Jul, 2010 by megab.

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The Video Games Live orchestra and choir perform the theme from “Civilization IV” in this excerpt from the new “Video Games Live” PBS special. VGL, coming to TV for the first time in summer 2010 on PBS, is an immersive concert event featuring music from the biggest video games of all time. Filmed in New [...]

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Inside Gaming: Cancellations, Rockstar Layoffs & Japanese are Still Crazy (Video Game News) S06E46

Posted on 28. Jul, 2010 by megab.

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www.youtube.com Click here to watch Inside Gaming 7/17/10: Kane & Lynch 2 Delayed, Crysis 2 pack, Expendables in 8-Bit! Inside Gaming: Cancellations, Rockstar Layoffs & Japanese are Still Crazy (Video Game News) S06E46 Cancelations, layoffs, and the Japanese are still crazy. This is Inside Gaming for July 21th, 2010. Check out our Facebook app at [...]

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Paul’s Gaming – Doom2 Master Levels part15 – MINOS

Posted on 27. Jul, 2010 by megab.

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Part 15 of 27 I may be taking a break from Doom WADs, but since this was kind of an official release, I wanted to do it. So let’s see if I am master enough to handle the Master Levels for Doom 2! The way this playthrough works is, if the name(s) after the part [...]

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Abandoned Indie Games Part 27: Run n’ Gun [Perfect Run]

Posted on 26. Jul, 2010 by megab.

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Just as the title says, you run (choose from multiple weapons) and shoot, while the game constantly throws enemies from all sides at you. You get to configure your controls, although what there is of the game still feels pretty rough around the edges. There are some nice touches though but no sound. www.perfectrun.net

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BVH Animation Technology for Overgrowth – Wolfire Games

Posted on 25. Jul, 2010 by megab.

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blog.wolfire.com BVH animation files can now be loaded into the engine. Additionally, David has created an animation algorithm can translate the orginal humanoid BVH data to suit the specific size and dimensions of the current humanoid character you have rigged. Last but not least, once you have a BVH animation loaded, you can save it [...]

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